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 preliminary framework


A Preliminary Framework for Intersectionality in ML Pipelines

arXiv.org Artificial Intelligence

Machine learning (ML) has become a go-to solution for improving how we use, experience, and interact with technology (and the world around us). Unfortunately, studies have repeatedly shown that machine learning technologies may not provide adequate support for societal identities and experiences. Intersectionality is a sociological framework that provides a mechanism for explicitly considering complex social identities, focusing on social justice and power. While the framework of intersectionality can support the development of technologies that acknowledge and support all members of society, it has been adopted and adapted in ways that are not always true to its foundations, thereby weakening its potential for impact. To support the appropriate adoption and use of intersectionality for more equitable technological outcomes, we amplify the foundational intersectionality scholarship--Crenshaw, Combahee, and Collins (three C's), to create a socially relevant preliminary framework in developing machine-learning solutions. We use this framework to evaluate and report on the (mis)alignments of intersectionality application in machine learning literature.


Towards Natural Cognitive System Training Interactions: A Preliminary Framework

AAAI Conferences

Researchers have developed cognitive systems capable of human-level performance at complex tasks (e.g., Watson and AlphaGo), but constructing these systems required substantial time and expertise. To address this challenge, a new line of research has begun to coalesce around the concept of cog-nitive systems that users can teach rather than program. A key goal of this research is to develop natural approaches for end users to directly train these systems to perform new tasks. However, what makes training interactions natural remains an open research question that we begin to explore in this paper. To lay the foundation for this exploration, we review the human-computer interaction literature to identify characteristics of systems that have historically been natural for end users to interact with. Based on this review, we propose a framework for cognitive system training interactions that decomposes interaction into patterns, types, and modalities, all of which support the acquisition of different kinds of knowledge. Finally, we discuss how this framework characterizes existing research within this space and how it can guide future research.